Thursday, February 12, 2015

Digital Blog E

Digital Blog E, Chapter 7

First, kid pix is an educational program that began as a paint program and evolved into multimedia art studio more than twenty years ago. Kid pix can be used by teachers with the curriculum to accomplish creative learning, which is like pretty much what students in elementary do on paper, can be uniquely done with kid pix. I like the idea of teachers and students using kid pix, not only is it educational, but sound like having fun when creating or completing tasks, and learning at the same time. I myself, enjoy creating posters or any kind of project and most of all when it involves learning.

photo credit to https://www.flickr.com/photos/vbecker/5557563002/sizes/m/

Second, strategies for using games with students, is something teachers have to think about how and what games to use or implement into their curriculum. Therefore, teachers promote “time on task” games, yet, only chose one or two games that develop in a specific skill. I guess the question I would ask is whether or not this strategy would be beneficial to both, the student and/or the teacher or just one or the other? Would it have in impact in the way the teacher teachers? Or the student learns?


Third, is ITS (Intelligent Tutoring System) which is powerful new software program that promotes inquiry learning through the computer responses to student’s action. Since, the computer is recording any questions asked by students and make predictions about what is and isn’t known by the users. This allows children to practice, which will help them become better as academic learners and test-takers. This is a very great and interesting technique, who would have thought about having computer based tutors? I know I wouldn’t! most of all I like the fact that students can see their learning progress in real time. In which, in my opinion is beneficial to both the student and the teacher. 




In conclusion, I really enjoyed reading this chapter, since not only does it talk about different ways of using technology in the curriculum, but it explained what and how to be used. I found all three concepts to be interesting, although I like the third one best, I found it more interesting on how students can be tutored by or through a computer and how it shows the progress of any information provided and/or administered.

photo credit to toondoo/irisacosta


Resources:
Maloy, Robert, Verock-O’Loughlin,Ruth-Ellen, Edwards, Sharon A., and Woolf, Beverly Park (2013). Transforming Learning with New Technologies. 2nd Edition. Boston, MA: Pearson Education, Inc.

ITS-Interview. (n.d.). Retrieved February 12, 2015, from http://www.youtube.com/

<a href='http://www.toondoo.com/cartoon/8481691'><img src='http://static.toondoo.com/public/i/a/c/iacosta0708//toons/cool-cartoon-8481691.png

1 comment:

  1. Good to see your ToonDoo embedded! :) It looks like you still need some help with giving proper attribution (use hyperlinks, instead of links for photo credits), but important content was selected and reflected upon for this post. KidPix was a very popular creation tool for students a number of years ago - now I'm guessing there are many similar creation programs available online instead of having to download a software program.

    Can you imagine the power of ITS? It really takes learning to a different level, doesn't it? It certainly helps to personalize learning for individual learning needs. :)

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